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Old Aug 16, 2007, 04:12 AM // 04:12   #1
Ascalonian Squire
 
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Default Strength atts, hammer atts or air atts

hello
i am currantly running a w/e with a shocking hammer of mastery. i am confused about the atts and where should i place them.

strength i have maxed for armor penetration.

hammer i have maxed for damage.

air is at whats left (not much maybe 3)

i am running a conjure devestating hammer build.

my confusition is in the air i could lower my hammer being i only really have one hammer damage skill and raise my air so i can get +15 to 17 damage each hit no matter if im using a skill or not. or i could lower my strength but lose out on the armor penetration and strength skills im running.

just wondering what everyone is uning on there conjure builds.

thanks for the help.
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Old Aug 16, 2007, 04:30 AM // 04:30   #2
Furnace Stoker
 
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I'm not really sure why you'd run conjure with a hammer, since it'll be less effective owing to less hits. However, general rule for warriors with conjures is maxed out weapon mastery 10 or so in whatever your conjure is, and throw the rest into strength, since strength doesn't do that much. You gain a pretty sizable amount of damage on your autoattacks by maxing out your weapon skill, there is pretty much no good build that runs without maximum weapon master. (No, your healing hands/riposte wammo is not a good build. Go away).
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Old Aug 16, 2007, 06:14 AM // 06:14   #3
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Remember that Strength only triggers on attack skills, not every attack. That makes it kinda crappy, so don't feel the need to have it up high if other attributes are more important.
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Old Aug 16, 2007, 06:28 AM // 06:28   #4
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wow this opens up alot of options for me on diffrent builds that i was trying to do.

i never knew that the strength only triggers on attacks so your correct what good is it to max it out.

i will think on using a diffrent hammer build thanks again
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Old Aug 16, 2007, 07:22 AM // 07:22   #5
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Strength sucks.
12 Hammer
10 Air
8 Strength.
Gogogogo.
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